Rule System. Apocalypse World Engine. BRP Basic Roleplaying. Modiphius 2d Savage Worlds. Forged in the Dark. Product Type. Core Rulebooks. Non-Core Books. Other Tabletop Games. Gift Certificates. Publisher Resources. Family Gaming. Science Fiction. Phone PDF. Virtual Tabletops. STL 3D Model. Ulisses Spiele. Pay What You Want. See all titles. Publisher Website. Follow Your Favorites! Sign in to get custom notifications of new products! Recent History.
Volume 2 November - November Volume 3 January - February Volume 4 June - December Volume 5 January - July Volume 1 August - August Volume 6 September - December Volume 7 January -. Amazing Spider-Man.
Avenging Spider-Man. Cage v1. Clive Barker - Tapping The Vein 01 - The destiny of humanity is in the hands of the royal ambassadors, Church fathers, merchant princes, alien envoys and underground conspiracy groups all vying for the Emperor's attention and Fading Suns: d20 Character Codex Player characters come from all walks of life: nobles, priests, guildsmen, aliens and barbarians.
Now, they can come from even more freakish backgrounds! It includes alien races, the Changed genetically engineered mutants , prestige classes the True Knight, the Saint, the Talent, the Phoenix Guardsman, Technology in the Known Worlds is not what it once was. Science fell from its pinnicle with the rise of feudal lords and superstitious priests, stamped out by ignorance and fear. Few now dare to ignite the fires of progress, to build anew.
Instead, engineers pick over the bones of the past to revive ancient war machines for their masters. Whether practicing their rebellion in private or fomenting public revolt, these malcontents threaten the powers-that-be. Heretics refuse to follow the Church's doctrines of proper faith, and so risk their own souls and those of others through their example. Psychics plot to overthrow So why do so many adventurers seek out the unknown, unexplored regions of space, risking their lives and souls for material gain?
Are they insane? Or are they fearless foes of ignorance and superstition? Perhaps all of these things at once. Into the Dark provides five meaty No one rules for long without military might to back him up - even the Patriarch has a fleet of battle cruisers! This book brings out the Known Worlds' most dangerous people and places with a bang, allowing gamemasters to put players in the middle of the bloodiest conflicts against the most feared warriors - including the Symbiot-fighting Surveying the Known Worlds and beyond since The foremost guide to dangerous and intriguing zoology, xenology and cryptoxenology, including beasts and aliens real, imagined and devilish.
Don't be taken in by false editions! Let the original and verified Lord Erbian's mentor your purchase or safari! Lords of the Known Worlds Nobles are the unquestioned rulers of the universe. Few are privy to their lifestyles and secrets, and the great unwashed understand little of the perks and problems associated with Fading Suns: Lost Worlds: Star Crusade 2 The quest is on: Emperor Alexius has sent the Company of the Phoenix to rediscover the lost worlds of the Second Republic, to reach once more for the stars and welcome humanity's distant kin into the fold of imperial destiny.
But these worlds have been separated for centuries and greatly differ from the Known Worlds. Each answered the challenges of the Fall and intervening years in unique ways. Fading Suns: Merchants of the Jumpweb The nobles and the Church may vie for the leadership and minds of the Known Worlders, but the merchants own the stars. Without their high-tech savvy or the loans from their coffers, travel and commerce could not take place.
This book details the histories and modus operandi of the Merchant League guilds, from the weird Engineers to the stately Reeves. They're both hidin' somethin'! The Ascorbites, native to the Decados-ruled jungle planet of Severus, are perhaps the least understood race in the Known Worlds Each has a story to tell and will lead player characters into intrigue and adventure.
Each comes on its own sheet for ease My Library. Create Content for your Favorite Games. Privacy Policy. Our Latest Newsletter. Product Reviews. Newsletter RSS Feed. Start Over Advanced Search. Products found in this section Humanity spread across the stars and built a republic of advanced technology and universal emancipation — and then squandered it, fought over it, and lost it. Then, from the ashes of war and ruin, Emperor Alexius rose to power and ushered in a new Ulisses Spiele.
No matter. The Hawkwoods have remained ever stoic and unyielding before the tides of time and trouble. Dann begannen die Sonnen zu sterben — und mit ihnen die Hoffnung.
Wir schreiben das sechste Jahrtausend, und die Geschichte ist an ihrem Smaller orders and sects strive to gain converts among the forlorn, forgotten, and heretical Just about everybody owes the Reeves, and when a Reeve comes calling in favors, few dare deny them: their Fading Suns 4 - Imperial Dossier - Urth Orthodox The Law of Heaven Priests of the Orthodoxy — from the ostentatious bishops of the capital cities to the humble parish priests in the most poverty-stricken fiefs — are found throughout the Known Worlds.
While this ruling sect of the Universal Church has gained a reputation for cunning political maneuvers, most of its priests know little of such things, being entirely too busy protecting the souls Fading Suns - Gamemasters Screen Adventure Beckons The Known Worlds and beyond host many dangers — all of which can be resolved using the charts provided in this sturdy, four-panel Gamemaster Screen.
Herein are the most useful rules and charts: sequence of play, VP costs, Resistance ratings, environmental conditions, ranks, and more. Also included are punch-sheet tokens for victory points and wyrd points, making it easy to gain Scheming is a daily regimen for nobles, who spend inordinate amounts of time planning their latest move with panache and style. Darkness Everywhere… At the dawning of the sixth millennium A. Still, the peace is precarious and many forces threaten the Empire: ambitious nobles fight to increase their power; greedy merchants Knights It is the dawn of the sixth millenium and the skies are darkening, for the suns themselves are fading.
Humans reached the stars long ago, building a Republic of high technology and universal emancipation — and then squandered it, fought over it, and finally lost it. Humans reached the stars long ago, building a Republic of high technology and universal emancipation—and then squandered it, fought over it, and finally lost it. A New Dark Age has descended upon humanity, for the greatest of civilizations has fallen and now even Fading Suns: Lost Worlds: Star Crusade 2 The quest is on: Emperor Alexius has sent the Company of the Phoenix to rediscover the lost worlds of the Second Republic, to reach once more for the stars and welcome humanity's distant kin into the fold of imperial destiny.
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